// ************************************************ // // Mani Admin Plugin 2006 // // Last Update V.1.2 Beta U - CS:S OB BETA ONLY // 15.05.2010 // // This file contains definitions that allow // the plugin to handle different mods a bit // more elegantly. Under most circumstances // they will not need to be changed unless // the source mod author releases an update // that requires changes to some of the offsets. // // www.mani-admin-plugin.com // //************************************************* "gametypes.txt" { "version" "2" // // Options for Counter Strike : Source mod // // This should match the description given by the // server console command ma_game // "Counter-Strike: Source" { // Set to 1 if spectator is allowed for this mod "spectator_allowed" "1" // The internal team index for spectators // You can identify this by running ma_teamindex as a spectator "spectator_index" "1" // The group name to identify spectators when running a ma_ command "spectator_group" "#SPEC" // Set to 1 if amx style menus actually work on the mod "hl1_menu_compatible" "1" // Set to 1 if team play is allowed, 0 if not "team_play" "1" // Number of user messages to scan for. Too high a number will // cause the server to crash. 22 okay for all mods at the moment "max_messages" "23" // Team manager entities pattern string "team_manager" "cs_team_" // Offsets for voice control, do not change // If your mod has no voice server remove the // voice_control section or comment it out "voice_control" { "linux_offset" "3" "win_offset" "2" } // Offsets for spray hook control, do not change "spray_hook_control" { "linux_offset" "29" "win_offset" "28" } // Offsets for extra spawn points hook "spawn_point_control" { "linux_offset" "2" "win_offset" "2" } // Advanced visual effects offsets, linux should work most of the // time depending on how the server binary has been compiled. // The windows version will probably not work on non-valve mods. // The command ma_offset and ma_offsetscan is not applicable here "advanced_effects" { "enable_linux" "1" // Allow linux advanced effects "enable_win" "1" // Allow windows advanced effects "vfunc_Offset" "12" // Windows virtual function offset (Lance VOrgin) "code_Offset" "111" // Windows code index offset (Lance VOrgin) } "props" { "health" "CBasePlayer.m_iHealth" "armor" "CCSPlayer.m_ArmorValue" "render_mode" "CBaseEntity.m_nRenderMode" "render_fx" "CBaseEntity.m_nRenderFX" "colour" "CBaseEntity.m_clrRender" "account" "CCSPlayer.m_iAccount" "move_type" "CBaseEntity.movetype" "model_index" "CBaseEntity.m_nModelIndex" "vec_origin" "CBaseEntity.m_vecOrigin" "ang_rotation" "CBaseEntity.m_angRotation" "move_type" "CBaseEntity.movetype" } "vfuncs" { "set_model_index" "9" "map_desc" "12" "my_combat_character" "70" "teleport" "106" "eye_position" "128" "eye_angles" "129" "get_velocity" "138" "ignite" "203" "give_ammo" "245" "canuse_weapon" "250" "weapon_drop" "253" "weapon_switch" "254" "get_weapon_slot" "258" "remove_player_item" "260" "set_observer_target" "361" "give_item" "387" "user_cmds" "404" "commit_suicide" "426" "weapon_get_name" "316" "get_primary_ammo_type" "323" "get_secondary_ammo_type" "324" } "vfuncs_windows" { "weapon_get_name" "312" "get_primary_ammo_type" "319" "get_secondary_ammo_type" "320" } // Setup team structure for mod "teams" { // Handle terrorist team "terrorist" { // Terrorist team index (use ma_teamindex to find what team index you are on) "index" "2" // Spawn points classname "spawnpoint_class_name" "info_player_terrorist" // Log name that is used in your logs for say // events "log_name" "TERRORIST" // Translation number found in english.cfg "translation_index" "900" // Abbrevated translation number found in english.cfg "short_translation_index" "901" // Group ID used when running a ma_ command that affect players "group" "#T" // Setup skin config file names and directories to search under /skins/ "admin_skin" "admin_t" "reserved_skin" "reserved_t" "public_skin" "public_t" } // Handle terrorist team "counter-terrorist" { // CT team index (use ma_teamindex to find what team index you are on) "index" "3" // Spawn points classname "spawnpoint_class_name" "info_player_counterterrorist" // Log name that is used in your logs for say // events "log_name" "CT" // Translation number found in english.cfg "translation_index" "902" // Abbrevated translation number found in english.cfg "short_translation_index" "903" // Group ID used when running a ma_ command that affect players "group" "#CT" // Setup skin config file names and directories to search under /skins/ "admin_skin" "admin_ct" "reserved_skin" "reserved_ct" "public_skin" "public_ct" } } } }