Included is a High Ping Kicker manager.
The ping manager takes an average ping over a user configurable amount of ping samples (each sample is taken every 1 to 2 seconds).
Once the amount of ping samples has expired a decision is made whether to kick the player or not. The cycle then repeats.
Players in the adminlist.txt file are immune to being kicked.
mani_high_ping_kick 0 // Enable disable high ping kicker (1 = on) mani_high_ping_kick_ping_limit 400 // Set the ping at which you want players kicked mani_high_ping_kick_samples_required 60 // Number of samples and averaged before a decision is made to kick a player (1 sample is about 1.5 seconds) mani_high_ping_kick_message "Your ping is too high" // Message displayed in console when player is disconnected