This is where the plugin server vars are setup.
You should set all your plugin server var settings in here and add ‘exec mani_server.cfg’ in server.cfg (if you have one)
For multiple installations where you require a different plugin configuration to be used add ‘+mani_path mani_admin_plugin’ in your startup script that runs the server. Replace mani_admin_plugin with the path you need to use for your instance. If the option is not added to your startup script the default will be mani_server.cfg.
FOR HL2 Deathmatch set mani_use_amx_style_menu 0
Edit the file $BASE/cstrike/cfg/mani_server.cfg
The following is an extract of what the cs-suck clan currently have running with explanations of each setting: -
mani_adverts 1 // Adverts 1 = on, 0 = off mani_time_between_adverts 120 // Time between adverts displayed mani_voting 1 // Allow voting 1 = on, 0 = off mani_tk_protection 1 // Enable TK Protection 1 = on, 0 = off mani_tk_forgive 1 // Enable TK Punishment menu 1 = on, 0 = off mani_tk_spawn_time 5 // Time allowed after freezetime where spawn protection is enabled mani_tk_offences_for_ban 7 // Number of tk violations before player is banned mani_tk_ban_time 5 // Time in minutes for a tk ban, 0 = permanent mani_tk_blind_amount 253 // Amount of blindness for 'blind' punishment (255 = completely blind) // New for V1.0.4 mani_tk_show_opposite_team_wound 1 // If set to 1 shows opposition team wounds and all team wounds if you are spectator, 0 = normal css style // Sets colour of adverts, here I've set it to blue mani_advert_col_red 0 // Red component colour of adverts (255 = max) mani_advert_col_green 0 // Green component colour of adverts (255 = max) mani_advert_col_blue 255 // Blue component colour of adverts (255 = max) // New for V1.0.5 mani_adminsay_anonymous 0 // When set to 0, adminsay shows admin's name to all players, when set to 1, only admins see the name mani_adminkick_anonymous 0 // When set to 0, an admin kick shows admin's name to all players, when set to 1, they do not mani_adminslay_anonymous 0 // When set to 0, an admin slay shows admin's name to all players, when set to 1, they do not mani_adminban_anonymous 0 // When set to 0, an admin ban shows admin's name to all players, when set to 1, they do not mani_adminsay_top_left 1 // Enable disable top left adminsay and adminosay mani_adminsay_chat_area 1 // Enable disable chat area adminsay and adminosay mani_stats 1 // Enable disable statistics mani_stats_mode 1 // 0 = calculate once per map, 1 = calculate at end of each round mani_stats_drop_player_days 5 // Number of days since player last connected before they are removed from the stats list // New for V1.0.7 // This was in previous versions but there is now a new calculation mode, 2 = by (kills - deaths) mani_stats_calculate 2 // 0 = show stats by pure kills, 1 = show kills by kill/death ratio, 2 = kills - deaths // Brand new in V1.0.7 to try and stop one time joiners getting high KD ratios mani_stats_kills_required 25 // Number of kills required before a player is given a rank // ******************************************** // New for V1.0.8 mani_tk_add_violation_without_forgive 0 // Defines whether a players tk violation count is incremented even if forgiven (1 = on) mani_tk_allow_blind_option 1 // Defines whether the blind option can be used on players (1 = on) mani_tk_allow_bots_to_punish 1 // Defines whether bots can run tk punish options on other player (1 = on) mani_tk_allow_bots_to_add_violations 0 // Defines whether when tk'ing a bot adds to a players tk violation count (1 = on) mani_stats_top_display_time 10 // Defines how long a 'top' display lasts for before it fades (5 - 30 seconds) mani_stats_show_rank_to_all 1 // Defines whether other players see your rank when you type 'rank' mani_stats_alternative_rank_message "www.mystats.com" // Defines a message to show when a user types 'rank' and the stats are turned off (this can be blank) mani_adverts_top_left 1 // Allow adverts in top left corner of screen mani_adverts_chat_area 1 // Allow adverts in chat area of screen mani_ff_player_only 0 // Defines whether the command ff executed is shown only to the player or the whole server (1 = player only) mani_nextmap_player_only 0 // Defines whether the command nextmap executed is shown only to the player or the whole server (1 = player only) mani_timeleft_player_only 0 // Defines whether the command timeleft executed is shown only to the player or the whole server (1 = player only) mani_thetime_player_only 0 // Defines whether the command thetime executed is shown only to the player or the whole server (1 = player only) // ******************************************** // New for V1.0.9 mani_reserve_slots 0 // Turn on off reserve slots mani_reserve_slots_number_of_slots 1 // Number of reserve slots you have mani_reserve_slots_kick_message "You were disconnected for using a reserve slot" // User defined message shown in players console when kicked mani_reserve_slots_redirect_message "This server is full, you are being redirected to another one of our servers" // User defined message for redirection of players to another server mani_reserve_slots_redirect "" // The IP address of the server you wish to redirect players to. Leave it blank if you do not want redirection to be used mani_reserve_slots_allow_slot_fill 1 // This defines whether you want your reserve slots to fill with reserve players or always be kept free (1 = allow slots to fill, 0 = always keeps slots free and kick player instead) mani_reserve_slots_kick_method 1 // Type of method used to kick players, 0 = by highest ping (spectators first), 1 = by connection time (spectators go first) mani_reserve_slots_include_admin 1 // Include admins in the adminlist.txt file as players who have reserve slots (1 = include admins) mani_war_mode_force_overview_zero 0 // Force all dead players to run overview_mode 0 every game frame mani_high_ping_kick 0 // Enable disable high ping kicker (1 = on) mani_high_ping_kick_ping_limit 400 // Set the ping at which you want players kicked mani_high_ping_kick_samples_required 60 // Number of samples and averaged before a decision is made to kick a player (1 sample is about 1.5 seconds) mani_high_ping_kick_message "Your ping is too high" // Message displayed in console when player is disconnected mani_stats_write_text_file 1 // Enables writing of ranks to a text file called mani_ranks.txt for export to a web page. // ********************************************** // New for V1.0.10 mani_tk_slap_to_damage 10 // Amount of health that a player will slapped to mani_tk_cash_percent 30 // Amount of cash to take from a team killer mani_tk_allow_slap_option 1 // Turn on slap option for tk punishments mani_tk_allow_freeze_option 1 // Turn on freeze option for tk punishments mani_tk_allow_cash_option 1 // Turn on tk cash option for tk punishments mani_adminslap_anonymous 0 // When set to 0, an admin slap shows admins name to all players, when set to 1 they do not mani_adminblind_anonymous 0 // When set to 0, an admin blind shows admins name to all players, when set to 1 they do not mani_adminfreeze_anonymous 0 // When set to 0, an admin freeze shows admins name to all players, when set to 1 they do not mani_adminteleport_anonymous 0 // When set to 0, an admin teleport shows admins name to all players, when set to 1 they do not mani_stats_write_to_disk_frequency 0 // Set in minutes how often you want the stats save, 0 = only once per map change. This should be used when you play one map 24/7 with no timelimit mani_protect_against_cheat_cvars 0 // Set to 1 if you want the plugin to auto detect hlh cheaters mani_military_time 1 // 1 for military style time, 0 for 12 hour clock mani_chat_flood_time 0 // Sets the time threshold for chat spamming (0 = off, 1.5 is a good value for use) mani_chat_flood_message "STOP SPAMMING THE SERVER !!" // Sets the message the player will receive when they are spamming // mani_use_ma_in_say_command When set to 1 you must use the prefix ma_ in say commands, if 0 you can drop the ma_ prefix if you wish // This is only for in game say commands and for Beetlefart compatibilty if you use it. mani_use_ma_in_say_command 0 mani_sounds_per_round 0 // Set to the number of sounds you wish a regular player to be able to use per round mani_sounds_filter_if_dead 0 // Set to 1 if you want alive players not to hear sounds triggered by dead players mani_show_victim_stats 0 // Set to 1 if you want damage stats when you die or at the end of a round (type damage in game to turn on and off for your player) mani_show_victim_stats_inflicted_only 0 // Set to 1 if you don't want to see damage taken from yourself mani_stats_by_steam_id 1 // Set to 1 if you want your ranks to be by steam id (default), set to 0 if you are not using steam ids on your server mani_use_amx_style_menu 1 // Set to 1 for in game amx style menus, or 0 for Escape style menus mani_autobalance_teams 0 // Set to 1 for auto team balancing at end of rounds (an alternative to the CSSource built in team balancer) mani_autobalance_mode 1 // 0 = Players balanced regardless if dead or alive, 1 = dead players swapped first followed by alive players, 2 = only dead players can be swapped // 0 = standard map cycle, // 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle, // 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played) // 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset. mani_mapcycle_mode 0 mani_thetime_timezone "GMT" // Set to your servers timezone or leave it blank, it will be added to the end of the time when displayed mani_admindrug_anonymous 0 // When set to 0, an admin drug command shows admins name to all players, when set to 1, they do not mani_adminmap_anonymous 0 // When set to 0, an admin map change or setnextmap command shows admins name to all players, when set to 1, they do not mani_adminswap_anonymous 0 // When set to 0, an admin team swap or balance command shows admins name to all players, when set to 1, they do not mani_tk_allow_drugged_option 1 // When set to 1 the Drug option is allowed in the TK Menu mani_tk_slap_on_team_wound 0 // When set to 1 a player will be slapped and have their view moved when team wounding. mani_tk_slap_on_team_wound_damage 0 // Sets the amount of damage a team wound inflicts on the attacker // ********************************************** // ********************************************** // New for V1.1.0 // ********************************************** // // Removed following cvars // // mani_vote_percentage 60 // Percentage of votes required from players before map change // mani_time_before_vote 60 // Time after a new map starts that voting is allowed // mani_minimum_votes 4 // Minimum number of votes required to change a map (override vote percentage) // // mani_admingimp_anonymous 0 // When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not mani_gimp_transform_message "Everyone point and laugh at the Gimp!" // Message displayed when a player is gimped mani_gimp_untransform_message "The gods are merciful, The Gimp is back to normal" // Message displayed when a player is un-gimped mani_adminvote_anonymous 0 // When set to 0, an admin vote command shows admins name to all players, when set to 1, they do not mani_vote_dont_show_last_maps 3 // Defines the last number of maps played to not show in random votemap lists mani_vote_extend_time 20 // Defines the time in minutes a extend vote will add to the timeleft counter mani_vote_allow_extend 1 // Defines the whether the a map can be extended mani_vote_allowed_voting_time 45 // Defines amount of time in seconds a vote will be allowed for mani_vote_allow_end_of_map_vote 0 // Defines whether a random map vote will be displayed towards the end of the map mani_vote_max_extends 2 // Number of extensions a map is allowed via user vote or random map vote, 0 = infinite mani_vote_extend_rounds 10 // Number of rounds to extend by if mp_winlimit is not 0 mani_vote_mapcycle_mode_for_random_map_vote 0 // 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt mani_vote_mapcycle_mode_for_admin_map_vote 0 // 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt mani_vote_time_before_end_of_map_vote 3 // Defines how many minutes before the end of the map that a random map vote is started mani_vote_max_maps_for_end_of_map_vote 6 // Defines how many maps can be in the end of map vote mani_vote_end_of_map_percent_required 60 // Defines the vote percentage required to set map mani_vote_rcon_percent_required 60 // Defines the vote percentage required to set rcon vote mani_vote_question_percent_required 60 // Defines the vote percentage required to set question vote mani_vote_map_percent_required 60 // Defines the vote percentage required to set map vote mani_vote_random_map_percent_required 60 // Defines the vote percentage required to set random map vote mani_vote_show_vote_mode 3 // 0 = quiet mode, 1 = show players as they vote but not their choice, 2 = Show voted choice but not player, 3 = show player name and their choice // Following cvar now has 2 modes of operation // // 0 = alive players will see vote menu, // 1 = alive players will need to type vote to access the menu, mani_vote_dont_show_if_alive 0 mani_vote_allow_user_vote_map 0 // Allow user started votemaps mani_vote_allow_user_vote_map_extend 1 // Allow the users to extend maps if time based mani_vote_allow_user_vote_kick 0 // Allow the users to kick players by vote mani_vote_allow_user_vote_ban 0 // Allow the users to ban players by vote mani_vote_extend_percent_required 60 // Defines the vote percentage required to set an extend map vote mani_vote_user_vote_map_percentage 60 // Percentage of votes required from players before map change mani_vote_user_vote_map_time_before_vote 60 // Time after a new map starts that voting is allowed mani_vote_user_vote_map_minimum_votes 4 // Minimum number of votes required to change a map (override vote percentage) mani_vote_user_vote_kick_mode 0 // 0 = only when no admin on server, 1 = all the time mani_vote_user_vote_kick_percentage 60 // Percentage of votes required from players before kick occurs mani_vote_user_vote_kick_time_before_vote 60 // Time after a new map starts that voting is allowed mani_vote_user_vote_kick_minimum_votes 4 // Minimum number of votes required (override vote percentage) mani_vote_user_vote_ban_mode 0 // 0 = only when no admin on server, 1 = all the time mani_vote_user_vote_ban_percentage 60 // Percentage of votes required from players before kick occurs mani_vote_user_vote_ban_time_before_vote 60 // Time after a new map starts that voting is allowed mani_vote_user_vote_ban_minimum_votes 4 // Minimum number of votes required (override vote percentage) mani_vote_user_vote_ban_time 30 // Time in minutes for the ban, 0 = permanent ban mani_vote_user_vote_ban_type 0 // 0 = ban by ID, 1 = ban by IP, 2 = ban by ID and IP mani_player_name_change_threshold 15 // 0 = off otherwise set to the number of name changes allowed before action is taken mani_player_name_change_reset 0 // 0 = reset name change count per round, 1 = reset name change count per map mani_player_name_change_punishment 0 // 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP mani_player_name_change_ban_time 0 // 0 = permanent ban otherwise specifies the number of minutes mani_vote_allow_rock_the_vote 1 // Allow rock the vote mani_vote_rock_the_vote_percent_required 60 // Defines the vote percentage required to set map mani_vote_time_before_rock_the_vote 120 // Time before rockthevote can be started after a new map starts mani_vote_rock_the_vote_number_of_nominations 4 // Number of nominations included in the vote mani_vote_rock_the_vote_number_of_maps 8 // Number of random maps chosen from votemaplist.txt mani_vote_rock_the_vote_threshold_percent 60 // Percentage of players on server required to type rockthevote before it starts mani_vote_rock_the_vote_threshold_minimum 4 // Minimum number of players required to type rockthevote before it starts mani_allow_chat_to_admin 1 // Allow users to chat to admins using ma_chat // ********************************************** // ********************************************** // New for V1.1.0a // ********************************************** // mani_adminburn_anonymous 0 // When set to 0, an admin burn shows admins name to all players, when set to 1 they do not mani_tk_allow_burn_option 1 // Turn on burn option for tk punishments // ********************************************** // ********************************************** // New for V1.1.0b // ********************************************** // // ********************************************** // ********************************************** // New for V1.1.0c // ********************************************** // // // Moved Quake style sound settings to mani_quake_sounds.cfg // So it MUST to be run from here. exec mani_quake_sounds.cfg // Word filter cvars mani_filter_words_mode 2 // 0 = off, 1 = show warning to player, 2 = show filtered text mani_filter_words_warning "SWEARING IS NOT ALLOWED ON THIS SERVER !!!" // Message shown to player // Burn time options mani_tk_burn_time 100 // This defines how long the burn time should be for in seconds for the tk punishment mani_admin_burn_time 20 // This defines how long the burn time should be for in seconds when triggered by admin // No Clip mode anonymous options mani_adminnoclip_anonymous 0 // This defines whether noclip admin messages are anonymous to non admins (1 = anonymous) // ********************************************** // ********************************************** // New for V1.1.0d // ********************************************** // mani_adminmute_anonymous 0 // When set to 0, an admin mute shows admins name to all players, when set to 1 they do not see it // ********************************************** // ********************************************** // New for V1.1.0e // ********************************************** // ********************************************** // The following are default settings for when a player joins // The player can change their settings by typing damage, sounds or quake to alter them // See mani_quake_sounds.cfg for mani_player_settings_quake cvar mani_player_settings_sounds 1 // 1 = default on, 0 = default off mani_player_settings_damage 0 // 1 = default on, 0 = default off // mani_adjust_time cvar allows you to specify the number of minutes to add or subtract // from your server clock when you type thetime in game. If you server is 20 minutes // fast set mani_adjust_time -20, if it is 30 minutes slow set mani_adjust_time 30. mani_adjust_time 0 mani_stats_include_bot_kills 0 // 1 = include any bot kills made in stats, 0 = killing a bot does not count to stats mani_tk_allow_forgive_option 1 // Turn on forgive option for tk punishments mani_tk_allow_slay_option 1 // Turn on slay option for tk punishments // mani_sounds_auto_download is a cvar to control whether server sounds (not quake sounds) // are auto downloaded to a client. If set to 0 you must provide your own .res files // to initiate transfers to a client. If you change this value from 1 to 0 while the // server is running you must restart your server. mani_sounds_auto_download 1 // 1 = on, 0 = off // ********************************************** // ********************************************** // New for V1.1.0f // ********************************************** // ********************************************** // Team Wound punishment cvars mani_tk_team_wound_reflect 1 // 1 = on, 0 = off // Set the number of team wounds required by a player during the course of a map // before the reflective damage kicks in mani_tk_team_wound_reflect_threshold 5 // This value is a damage multiplier that inflicts whatever damage (armor loss + health loss) was given to // the victim back to the attacker. When set to 1.0 the damage is perfectly reflected, set at 2.0 // the damage inflicted back on the attacker will be twice the damage etc. mani_tk_team_wound_reflect_ratio 1.0 // An addition cvar here increases the reflection ratio each time the player // teamwounds another player. This is to deter persistent team wounders mani_tk_team_wound_reflect_ratio_increase 0.1 // The existing cvar mani_mapcycle_mode now has a third option // // 0 = standard map cycle, // 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle, // 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played) // 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset. // ********************************************** // ********************************************** // New for V1.1.0g // ********************************************** // ********************************************** // Admin logging parameters // Directory where logs will be stored under the mani_path directory mani_log_directory "mani_logs" // The logging mode you wish to use // 0 = default placing of log files in the same .log files that Valve creates // 1 = logs created per map change using the same style filenames that Valve uses in the mani_log_directory directory // 2 = One large file is written in the mani_log_directory // 3 = A log is written as a steam id for each admin that runs a command, the format is STEAM_x_x_xxxxxxxx.log mani_log_mode 0 mani_admincash_anonymous 0 // When set to 0, an admin cash transaction shows admin's name to all players, when set to 1, they do not // ********************************************** // ********************************************** // New for V1.1.0j // ********************************************** // ********************************************** // See cvar mani_protect_against_cheat_cvars which already exists in this file mani_protect_against_cheat_cvars_threshold 5 // Set number of cheat detections required before action is taken mani_protect_against_cheat_cvars_mode 0 // 0 = Ban by Steam ID, 1 = Ban by IP, 2 = Ban by Steam and IP mani_protect_against_cheat_cvars_ban_time 0 // 0 = permanent ban otherwise specifies the number of minutes // ********************************************** // ********************************************** // New for V1.1.0o // ********************************************** // ********************************************** // New cvar for removing spam from certain ma_ commands into the client screen. For the Mattie Events scripts people. // mani_mute_con_command_spam 0 // Set to 0 for normal mode, set to 1 for spam removal. // ********************************************** // ********************************************** // New for V1.1.0q // ********************************************** // ********************************************** mani_adminsetskin_anonymous 0 // When set to 0, an admin set skin shows admins name to all players, when set to 1 they do not mani_admindropc4_anonymous 0 // When set to 0, an admin dropc4 shows admins name to all players, when set to 1 they do not mani_skins_admin 0 // 0 = Dont allow admins to have admin skins, 1 = Allow admins to have admin skins mani_skins_public 0 // 0 = Dont allow public skins for normal players, 1 = Allow public skins for normal players mani_skins_force_public 0 // 0 = Dont force first skin in list for public player, 1 = Force first skin in list on public player mani_skins_setskin_misc_only 0 // 0 = Allow all skins to be selected via ma_setskin, 1 = Only allow misc skins to be used mani_skins_auto_download 0 // 0 = Dont auto download skin resources, 1 = auto download skin resources to clients mani_dead_alltalk 0 // 0 = All Dead talk off, 1 = All dead talk on // ********************************************** // ********************************************** // New for V1.1.0r // ********************************************** // ********************************************** mani_skins_reserved 0 // 0 = Dont allow immunity players to have reserved skins, 1 = Allow immunity players to have reserved skins mani_skins_force_choose_on_join 1 // 0 = No menu on team join, 1 = show skin chooser on team join, 2 = show settings menu on team join mani_skins_random_bot_skins 1 // 0 = no custom skins for bots, 1 = use random public class skins on bots // ********************************************** // ********************************************** // New for V1.1.0s // ********************************************** // ********************************************** mani_tk_allow_time_bomb_option 1 // This defines whether the tk time bomb option can be used or not mani_tk_time_bomb_seconds 10 // This defines the time before the bomb goes off mani_tk_time_bomb_blast_radius 1000 // This defines the bomb blast radius mani_tk_time_bomb_show_beams 1 // 0 = no beams, 1 = beams on mani_tk_time_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players mani_tk_allow_fire_bomb_option 1 // This defines whether the tk fire bomb option can be used or not mani_tk_fire_bomb_seconds 10 // This defines the time before the bomb goes off mani_tk_fire_bomb_blast_radius 1000 // This defines the bomb blast radius mani_tk_fire_bomb_show_beams 1 // 0 = no beams, 1 = beams on mani_tk_fire_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players mani_tk_fire_bomb_burn_time 100 // Time in seconds that players will burn for mani_tk_allow_freeze_bomb_option 1 // This defines whether the tk freeze bomb option can be used or not mani_tk_freeze_bomb_seconds 10 // This defines the time before the bomb goes off mani_tk_freeze_bomb_blast_radius 1000 // This defines the bomb blast radius mani_tk_freeze_bomb_show_beams 1 // 0 = no beams, 1 = beams on mani_tk_freeze_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players mani_admintimebomb_anonymous 0 // This defines whether time bomb admin messages are anonymous to non admins (1 = anonymous) mani_adminfirebomb_anonymous 0 // This defines whether fire bomb admin messages are anonymous to non admins (1 = anonymous) mani_adminfreezebomb_anonymous 0 // This defines whether freeze bomb admin messages are anonymous to non admins (1 = anonymous) mani_adminhealth_anonymous 0 // This defines whether sethealth admin messages are anonymous to non admins (1 = anonymous) mani_player_settings_death_beam 0 // 0 = player settings default to off, 1 = player settings default to on mani_show_death_beams 0 // 0 = death beams not shown globally, 1 = death beams are shown if player has them turned in their settings mani_sort_menus 1 // 0 = No sorting of menus, 1 = Sort most menus in alphabetical order mani_cs_stacking_num_levels 2 // Set this to allow stacking of players in CSS (overrides cs_stacking_num_levels cvar) // ********************************************** // ********************************************** // New for V1.1.0t // ********************************************** // ********************************************** mani_tk_time_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256 mani_tk_fire_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256 mani_tk_freeze_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256 mani_tk_allow_beacon_option 1 // Allow TK Beacon circle mani_tk_beacon_radius 384 // Radius of beacon circle mani_adminbeacon_anonymous 0 // This defines whether beacon admin messages are anonymous to non admins (1 = anonymous) // This cvar prevents players on the same IP from viewing the game whilst another player on the same IP is still alive. // Admins on the same IP are immune from this and there is an immunity flag that can also be used. mani_blind_ghosters 1 // 0 = Dont blind ghosters on same IP, 1 = blind ghosters on same IP address // The following cvars can prevent players using the same IP taking over your server by having a majority vote and // kicking players so they can play. mani_vote_allow_user_vote_ban_ghost 1 // 0 = Players on same IPs cannot use voteban, 1 = Players on same IPs can use voteban mani_vote_allow_user_vote_kick_ghost 1 // 0 = Players on same IPs cannot use votekick, 1 = Players on same IPs can use votekick // ********************************************** // ********************************************** // New for V1.1.0x // ********************************************** // ********************************************** mani_unlimited_grenades 0 // 0 = normal player, 1 = players get free HEs in CSS at spawn and after an HE has been thrown mani_map_adverts 1 // 1 = turn on map adverts, 0 = turn off map adverts // Note about the following cvar. If you enable war mode with mani_map_adverts_in_war 0 then you must // either change map or get the players to type 'retry' in their console for the existing adverts to disappear mani_map_adverts_in_war 0 // 1 = allow map adverts with war mode on, 0 = disallow map adverts in war mode