mani_server.cfg

This is where the plugin server vars are setup.

You should set all your plugin server var settings in here and add ‘exec mani_server.cfg’ in server.cfg (if you have one)

For multiple installations where you require a different plugin configuration to be used add ‘+mani_path mani_admin_plugin’ in your startup script that runs the server. Replace mani_admin_plugin with the path you need to use for your instance. If the option is not added to your startup script the default will be mani_server.cfg.

FOR HL2 Deathmatch set mani_use_amx_style_menu 0

Edit the file $BASE/cstrike/cfg/mani_server.cfg
The following is an extract of what the cs-suck clan currently have running with explanations of each setting: -

mani_adverts 1          // Adverts 1 = on, 0 = off
mani_time_between_adverts 120 // Time between adverts displayed
mani_voting 1           // Allow voting 1 = on, 0 = off
 
mani_tk_protection 1         // Enable TK Protection 1 = on, 0 = off
mani_tk_forgive 1            // Enable TK Punishment menu 1 = on, 0 = off
mani_tk_spawn_time 5         // Time allowed after freezetime where spawn protection is enabled
mani_tk_offences_for_ban 7   // Number of tk violations before player is banned
mani_tk_ban_time 5      // Time in minutes for a tk ban, 0 = permanent
mani_tk_blind_amount 253     // Amount of blindness for 'blind' punishment (255 = completely blind)

// New for V1.0.4
mani_tk_show_opposite_team_wound 1    // If set to 1 shows opposition team wounds and all team wounds if you are spectator, 0 = normal css style

// Sets colour of adverts, here I've set it to blue
mani_advert_col_red 0             // Red component colour of adverts (255 = max)
mani_advert_col_green 0           // Green component colour of adverts (255 = max)
mani_advert_col_blue 255          // Blue component colour of adverts (255 = max)

// New for V1.0.5
mani_adminsay_anonymous 0         // When set to 0, adminsay shows admin's name to all players, when set to 1, only admins see the name
mani_adminkick_anonymous 0        // When set to 0, an admin kick shows admin's name to all players, when set to 1, they do not
mani_adminslay_anonymous 0        // When set to 0, an admin slay shows admin's name to all players, when set to 1, they do not
mani_adminban_anonymous 0         // When set to 0, an admin ban shows admin's name to all players, when set to 1, they do not

mani_adminsay_top_left 1          // Enable disable top left adminsay and adminosay
mani_adminsay_chat_area 1         // Enable disable chat area adminsay and adminosay

mani_stats 1                 // Enable disable statistics
mani_stats_mode 1                 // 0 = calculate once per map, 1 = calculate at end of each round
mani_stats_drop_player_days 5         // Number of days since player last connected before they are removed from the stats list

// New for V1.0.7

// This was in previous versions but there is now a new calculation mode, 2 = by (kills - deaths)
mani_stats_calculate 2            // 0 = show stats by pure kills, 1 = show kills by kill/death ratio, 2 = kills - deaths

// Brand new in V1.0.7 to try and stop one time joiners getting high KD ratios

mani_stats_kills_required 25      // Number of kills required before a player is given a rank

// ********************************************
// New for V1.0.8

mani_tk_add_violation_without_forgive 0    // Defines whether a players tk violation count is incremented even if forgiven (1 = on)
mani_tk_allow_blind_option 1          // Defines whether the blind option can be used on players (1 = on)
mani_tk_allow_bots_to_punish 1        // Defines whether bots can run tk punish options on other player (1 = on)
mani_tk_allow_bots_to_add_violations 0 // Defines whether when tk'ing a bot adds to a players tk violation count (1 = on)

mani_stats_top_display_time 10        // Defines how long a 'top' display lasts for before it fades (5 - 30 seconds)
mani_stats_show_rank_to_all 1              // Defines whether other players see your rank when you type 'rank'
mani_stats_alternative_rank_message "www.mystats.com" // Defines a message to show when a user types 'rank' and the stats are turned off (this can be blank)

mani_adverts_top_left 1      // Allow adverts in top left corner of screen
mani_adverts_chat_area 1     // Allow adverts in chat area of screen

mani_ff_player_only 0        // Defines whether the command ff executed is shown only to the player or the whole server (1 = player only)
mani_nextmap_player_only 0   // Defines whether the command nextmap executed is shown only to the player or the whole server (1 = player only)
mani_timeleft_player_only 0  // Defines whether the command timeleft executed is shown only to the player or the whole server (1 = player only)
mani_thetime_player_only 0   // Defines whether the command thetime executed is shown only to the player or the whole server (1 = player only)

// ********************************************
// New for V1.0.9

mani_reserve_slots 0                  // Turn on off reserve slots
mani_reserve_slots_number_of_slots 1 // Number of reserve slots you have
mani_reserve_slots_kick_message "You were disconnected for using a reserve slot" // User defined message shown in players console when kicked
mani_reserve_slots_redirect_message "This server is full, you are being redirected to another one of our servers" // User defined message for redirection of players to another server
mani_reserve_slots_redirect ""        // The IP address of the server you wish to redirect players to. Leave it blank if you do not want redirection to be used
mani_reserve_slots_allow_slot_fill 1 // This defines whether you want your reserve slots to fill with reserve players or always be kept free (1 = allow slots to fill, 0 = always keeps slots free and kick player instead)
mani_reserve_slots_kick_method 1      // Type of method used to kick players, 0 = by highest ping (spectators first), 1 = by connection time (spectators go first)
mani_reserve_slots_include_admin 1         // Include admins in the adminlist.txt file as players who have reserve slots (1 = include admins)

mani_war_mode_force_overview_zero 0       // Force all dead players to run overview_mode 0 every game frame

mani_high_ping_kick 0                 // Enable disable high ping kicker (1 = on)
mani_high_ping_kick_ping_limit 400         // Set the ping at which you want players kicked
mani_high_ping_kick_samples_required 60    // Number of samples and averaged before a decision is made to kick a player (1 sample is about 1.5 seconds)
mani_high_ping_kick_message "Your ping is too high" // Message displayed in console when player is disconnected

mani_stats_write_text_file 1 // Enables writing of ranks to a text file called mani_ranks.txt for export to a web page.

// **********************************************
// New for V1.0.10

mani_tk_slap_to_damage 10    // Amount of health that a player will slapped to
mani_tk_cash_percent 30      // Amount of cash to take from a team killer
mani_tk_allow_slap_option 1  // Turn on slap option for tk punishments
mani_tk_allow_freeze_option 1     // Turn on freeze option for tk punishments
mani_tk_allow_cash_option 1  // Turn on tk cash option for tk punishments

mani_adminslap_anonymous 0    // When set to 0, an admin slap shows admins name to all players, when set to 1 they do not
mani_adminblind_anonymous 0   // When set to 0, an admin blind shows admins name to all players, when set to 1 they do not
mani_adminfreeze_anonymous 0   // When set to 0, an admin freeze shows admins name to all players, when set to 1 they do not
mani_adminteleport_anonymous 0 // When set to 0, an admin teleport shows admins name to all players, when set to 1 they do not

mani_stats_write_to_disk_frequency 0  // Set in minutes how often you want the stats save, 0 = only once per map change. This should be used when you play one map 24/7 with no timelimit
mani_protect_against_cheat_cvars 0    // Set to 1 if you want the plugin to auto detect hlh cheaters

mani_military_time 1         // 1 for military style time, 0 for 12 hour clock

mani_chat_flood_time 0       // Sets the time threshold for chat spamming (0 = off, 1.5 is a good value for use)
mani_chat_flood_message "STOP SPAMMING THE SERVER !!"   // Sets the message the player will receive when they are spamming

// mani_use_ma_in_say_command When set to 1 you must use the prefix ma_ in say commands, if 0 you can drop the ma_ prefix if you wish
// This is only for in game say commands and for Beetlefart compatibilty if you use it.
mani_use_ma_in_say_command 0 

mani_sounds_per_round 0      // Set to the number of sounds you wish a regular player to be able to use per round
mani_sounds_filter_if_dead 0  // Set to 1 if you want alive players not to hear sounds triggered by dead players
mani_show_victim_stats 0     // Set to 1 if you want damage stats when you die or at the end of a round (type damage in game to turn on and off for your player)
mani_show_victim_stats_inflicted_only 0 // Set to 1 if you don't want to see damage taken from yourself
mani_stats_by_steam_id 1     // Set to 1 if you want your ranks to be by steam id (default), set to 0 if you are not using steam ids on your server

mani_use_amx_style_menu 1    // Set to 1 for in game amx style menus, or 0 for Escape style menus
mani_autobalance_teams 0     // Set to 1 for auto team balancing at end of rounds (an alternative to the CSSource built in team balancer)
mani_autobalance_mode 1      // 0 = Players balanced regardless if dead or alive, 1 = dead players swapped first followed by alive players, 2 = only dead players can be swapped

// 0 = standard map cycle,
// 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle,
// 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played)
// 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset.
mani_mapcycle_mode 0

mani_thetime_timezone "GMT"  // Set to your servers timezone or leave it blank, it will be added to the end of the time when displayed
mani_admindrug_anonymous 0   // When set to 0, an admin drug command shows admins name to all players, when set to 1, they do not
mani_adminmap_anonymous 0    // When set to 0, an admin map change or setnextmap command shows admins name to all players, when set to 1, they do not
mani_adminswap_anonymous 0   // When set to 0, an admin team swap or balance command shows admins name to all players, when set to 1, they do not
mani_tk_allow_drugged_option 1 // When set to 1 the Drug option is allowed in the TK Menu
mani_tk_slap_on_team_wound 0  // When set to 1 a player will be slapped and have their view moved when team wounding.
mani_tk_slap_on_team_wound_damage 0 // Sets the amount of damage a team wound inflicts on the attacker

// **********************************************
// **********************************************
// New for V1.1.0
// **********************************************
//
// Removed following cvars
//
// mani_vote_percentage 60        // Percentage of votes required from players before map change
// mani_time_before_vote 60  // Time after a new map starts that voting is allowed
// mani_minimum_votes 4      // Minimum number of votes required to change a map (override vote percentage)
//
//

mani_admingimp_anonymous 0   // When set to 0, an admin slap shows admin's name to all players, when set to 1 they do not
mani_gimp_transform_message "Everyone point and laugh at the Gimp!" // Message displayed when a player is gimped
mani_gimp_untransform_message "The gods are merciful, The Gimp is back to normal" // Message displayed when a player is un-gimped

mani_adminvote_anonymous 0   // When set to 0, an admin vote command shows admins name to all players, when set to 1, they do not

mani_vote_dont_show_last_maps 3   // Defines the last number of maps played to not show in random votemap lists
mani_vote_extend_time 20          // Defines the time in minutes a extend vote will add to the timeleft counter
mani_vote_allow_extend 1          // Defines the whether the a map can be extended
mani_vote_allowed_voting_time 45 // Defines amount of time in seconds a vote will be allowed for
mani_vote_allow_end_of_map_vote 0     // Defines whether a random map vote will be displayed towards the end of the map
mani_vote_max_extends 2 // Number of extensions a map is allowed via user vote or random map vote, 0 = infinite
mani_vote_extend_rounds 10 // Number of rounds to extend by if mp_winlimit is not 0
mani_vote_mapcycle_mode_for_random_map_vote 0   // 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt
mani_vote_mapcycle_mode_for_admin_map_vote 0    // 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt
mani_vote_time_before_end_of_map_vote 3         // Defines how many minutes before the end of the map that a random map vote is started
mani_vote_max_maps_for_end_of_map_vote 6        // Defines how many maps can be in the end of map vote
mani_vote_end_of_map_percent_required 60        // Defines the vote percentage required to set map
mani_vote_rcon_percent_required 60         // Defines the vote percentage required to set rcon vote
mani_vote_question_percent_required 60     // Defines the vote percentage required to set question vote
mani_vote_map_percent_required 60          // Defines the vote percentage required to set map vote
mani_vote_random_map_percent_required 60   // Defines the vote percentage required to set random map vote
mani_vote_show_vote_mode 3            // 0 = quiet mode, 1 = show players as they vote but not their choice, 2 = Show voted choice but not player, 3 = show player name and their choice

// Following cvar now has 2 modes of operation
//
// 0 = alive players will see vote menu,
// 1 = alive players will need to type vote to access the menu,
mani_vote_dont_show_if_alive 0

mani_vote_allow_user_vote_map 0       // Allow user started votemaps
mani_vote_allow_user_vote_map_extend 1 // Allow the users to extend maps if time based
mani_vote_allow_user_vote_kick 0      // Allow the users to kick players by vote
mani_vote_allow_user_vote_ban 0       // Allow the users to ban players by vote

mani_vote_extend_percent_required 60  // Defines the vote percentage required to set an extend map vote

mani_vote_user_vote_map_percentage 60      // Percentage of votes required from players before map change
mani_vote_user_vote_map_time_before_vote 60     // Time after a new map starts that voting is allowed
mani_vote_user_vote_map_minimum_votes 4         // Minimum number of votes required to change a map (override vote percentage)

mani_vote_user_vote_kick_mode 0            // 0 = only when no admin on server, 1 = all the time
mani_vote_user_vote_kick_percentage 60     // Percentage of votes required from players before kick occurs
mani_vote_user_vote_kick_time_before_vote 60    // Time after a new map starts that voting is allowed
mani_vote_user_vote_kick_minimum_votes 4        // Minimum number of votes required (override vote percentage)

mani_vote_user_vote_ban_mode 0             // 0 = only when no admin on server, 1 = all the time
mani_vote_user_vote_ban_percentage 60      // Percentage of votes required from players before kick occurs
mani_vote_user_vote_ban_time_before_vote 60 // Time after a new map starts that voting is allowed
mani_vote_user_vote_ban_minimum_votes 4         // Minimum number of votes required (override vote percentage)
mani_vote_user_vote_ban_time 30            // Time in minutes for the ban, 0 = permanent ban
mani_vote_user_vote_ban_type 0             // 0 = ban by ID, 1 = ban by IP, 2 = ban by ID and IP

mani_player_name_change_threshold 15 // 0 = off otherwise set to the number of name changes allowed before action is taken
mani_player_name_change_reset 0       // 0 = reset name change count per round, 1 = reset name change count per map
mani_player_name_change_punishment 0 // 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP
mani_player_name_change_ban_time 0         // 0 = permanent ban otherwise specifies the number of minutes

mani_vote_allow_rock_the_vote 1       // Allow rock the vote
mani_vote_rock_the_vote_percent_required 60 // Defines the vote percentage required to set map
mani_vote_time_before_rock_the_vote 120         // Time before rockthevote can be started after a new map starts
mani_vote_rock_the_vote_number_of_nominations 4 // Number of nominations included in the vote
mani_vote_rock_the_vote_number_of_maps 8        // Number of random maps chosen from votemaplist.txt
mani_vote_rock_the_vote_threshold_percent 60    // Percentage of players on server required to type rockthevote before it starts
mani_vote_rock_the_vote_threshold_minimum 4 // Minimum number of players required to type rockthevote before it starts

mani_allow_chat_to_admin 1   // Allow users to chat to admins using ma_chat

// **********************************************
// **********************************************
// New for V1.1.0a
// **********************************************
//

mani_adminburn_anonymous 0 // When set to 0, an admin burn shows admins name to all players, when set to 1 they do not
mani_tk_allow_burn_option 1 // Turn on burn option for tk punishments

// **********************************************
// **********************************************
// New for V1.1.0b
// **********************************************
//

// **********************************************
// **********************************************
// New for V1.1.0c
// **********************************************
//

//
// Moved Quake style sound settings to mani_quake_sounds.cfg
// So it MUST to be run from here.

exec mani_quake_sounds.cfg

// Word filter cvars
mani_filter_words_mode 2     // 0 = off, 1 = show warning to player, 2 = show filtered text
mani_filter_words_warning "SWEARING IS NOT ALLOWED ON THIS SERVER !!!" // Message shown to player

// Burn time options
mani_tk_burn_time 100   // This defines how long the burn time should be for in seconds for the tk punishment
mani_admin_burn_time 20 // This defines how long the burn time should be for in seconds when triggered by admin

// No Clip mode anonymous options

mani_adminnoclip_anonymous 0 // This defines whether noclip admin messages are anonymous to non admins (1 = anonymous)

// **********************************************
// **********************************************
// New for V1.1.0d
// **********************************************
//

mani_adminmute_anonymous 0 // When set to 0, an admin mute shows admins name to all players, when set to 1 they do not see it

// **********************************************
// **********************************************
// New for V1.1.0e
// **********************************************
// **********************************************

// The following are default settings for when a player joins
// The player can change their settings by typing damage, sounds or quake to alter them
// See mani_quake_sounds.cfg for mani_player_settings_quake cvar

mani_player_settings_sounds 1         // 1 = default on, 0 = default off
mani_player_settings_damage 0         // 1 = default on, 0 = default off

// mani_adjust_time cvar allows you to specify the number of minutes to add or subtract
// from your server clock when you type thetime in game. If you server is 20 minutes
// fast set mani_adjust_time -20, if it is 30 minutes slow set mani_adjust_time 30.

mani_adjust_time 0

mani_stats_include_bot_kills 0    // 1 = include any bot kills made in stats, 0 = killing a bot does not count to stats
mani_tk_allow_forgive_option 1    // Turn on forgive option for tk punishments
mani_tk_allow_slay_option 1       // Turn on slay option for tk punishments

// mani_sounds_auto_download is a cvar to control whether server sounds (not quake sounds)
// are auto downloaded to a client. If set to 0 you must provide your own .res files
// to initiate transfers to a client. If you change this value from 1 to 0 while the
// server is running you must restart your server.

mani_sounds_auto_download 1       // 1 = on, 0 = off

// **********************************************
// **********************************************
// New for V1.1.0f
// **********************************************
// **********************************************

// Team Wound punishment cvars

mani_tk_team_wound_reflect 1 // 1 = on, 0 = off

// Set the number of team wounds required by a player during the course of a map
// before the reflective damage kicks in

mani_tk_team_wound_reflect_threshold 5

// This value is a damage multiplier that inflicts whatever damage (armor loss + health loss) was given to
// the victim back to the attacker. When set to 1.0 the damage is perfectly reflected, set at 2.0
// the damage inflicted back on the attacker will be twice the damage etc.

mani_tk_team_wound_reflect_ratio 1.0

// An addition cvar here increases the reflection ratio each time the player
// teamwounds another player. This is to deter persistent team wounders

mani_tk_team_wound_reflect_ratio_increase 0.1

// The existing cvar mani_mapcycle_mode now has a third option
//
// 0 = standard map cycle,
// 1 = if you don't want your mapcycle to reset to the first in the list when moving to a map not in the cycle,
// 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude last maps played)
// 3 = skip to the next unplayed map in the map cycle list until all maps have been played when it is reset.

// **********************************************
// **********************************************
// New for V1.1.0g
// **********************************************
// **********************************************

// Admin logging parameters

// Directory where logs will be stored under the mani_path directory
mani_log_directory "mani_logs"

// The logging mode you wish to use
// 0 = default placing of log files in the same .log files that Valve creates
// 1 = logs created per map change using the same style filenames that Valve uses in the mani_log_directory directory
// 2 = One large file is written in the mani_log_directory
// 3 = A log is written as a steam id for each admin that runs a command, the format is STEAM_x_x_xxxxxxxx.log

mani_log_mode 0

mani_admincash_anonymous 0 // When set to 0, an admin cash transaction shows admin's name to all players, when set to 1, they do not

// **********************************************
// **********************************************
// New for V1.1.0j
// **********************************************
// **********************************************

// See cvar mani_protect_against_cheat_cvars which already exists in this file

mani_protect_against_cheat_cvars_threshold 5 // Set number of cheat detections required before action is taken
mani_protect_against_cheat_cvars_mode 0 // 0 = Ban by Steam ID, 1 = Ban by IP, 2 = Ban by Steam and IP
mani_protect_against_cheat_cvars_ban_time 0 // 0 = permanent ban otherwise specifies the number of minutes

// **********************************************
// **********************************************
// New for V1.1.0o
// **********************************************
// **********************************************

// New cvar for removing spam from certain ma_ commands into the client screen. For the Mattie Events scripts people.
//

mani_mute_con_command_spam 0 // Set to 0 for normal mode, set to 1 for spam removal.

// **********************************************
// **********************************************
// New for V1.1.0q
// **********************************************
// **********************************************

mani_adminsetskin_anonymous 0 // When set to 0, an admin set skin shows admins name to all players, when set to 1 they do not
mani_admindropc4_anonymous 0 // When set to 0, an admin dropc4 shows admins name to all players, when set to 1 they do not

mani_skins_admin 0 // 0 = Dont allow admins to have admin skins, 1 = Allow admins to have admin skins
mani_skins_public 0 // 0 = Dont allow public skins for normal players, 1 = Allow public skins for normal players
mani_skins_force_public 0 // 0 = Dont force first skin in list for public player, 1 = Force first skin in list on public player
mani_skins_setskin_misc_only 0 // 0 = Allow all skins to be selected via ma_setskin, 1 = Only allow misc skins to be used
mani_skins_auto_download 0 // 0 = Dont auto download skin resources, 1 = auto download skin resources to clients

mani_dead_alltalk 0 // 0 = All Dead talk off, 1 = All dead talk on

// **********************************************
// **********************************************
// New for V1.1.0r
// **********************************************
// **********************************************

mani_skins_reserved 0 // 0 = Dont allow immunity players to have reserved skins, 1 = Allow immunity players to have reserved skins
mani_skins_force_choose_on_join 1 // 0 = No menu on team join, 1 = show skin chooser on team join, 2 = show settings menu on team join
mani_skins_random_bot_skins 1 // 0 = no custom skins for bots, 1 = use random public class skins on bots

// **********************************************
// **********************************************
// New for V1.1.0s
// **********************************************
// **********************************************

mani_tk_allow_time_bomb_option 1 // This defines whether the tk time bomb option can be used or not
mani_tk_time_bomb_seconds 10 // This defines the time before the bomb goes off
mani_tk_time_bomb_blast_radius 1000 // This defines the bomb blast radius
mani_tk_time_bomb_show_beams 1 // 0 = no beams, 1 = beams on
mani_tk_time_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players

mani_tk_allow_fire_bomb_option 1 // This defines whether the tk fire bomb option can be used or not
mani_tk_fire_bomb_seconds 10 // This defines the time before the bomb goes off
mani_tk_fire_bomb_blast_radius 1000 // This defines the bomb blast radius
mani_tk_fire_bomb_show_beams 1 // 0 = no beams, 1 = beams on

mani_tk_fire_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players
mani_tk_fire_bomb_burn_time 100 // Time in seconds that players will burn for

mani_tk_allow_freeze_bomb_option 1 // This defines whether the tk freeze bomb option can be used or not
mani_tk_freeze_bomb_seconds 10 // This defines the time before the bomb goes off
mani_tk_freeze_bomb_blast_radius 1000 // This defines the bomb blast radius
mani_tk_freeze_bomb_show_beams 1 // 0 = no beams, 1 = beams on
mani_tk_freeze_bomb_blast_mode 2 // 0 = player only, 1 = players on same team, 2 = all players

mani_admintimebomb_anonymous 0 // This defines whether time bomb admin messages are anonymous to non admins (1 = anonymous)
mani_adminfirebomb_anonymous 0 // This defines whether fire bomb admin messages are anonymous to non admins (1 = anonymous)
mani_adminfreezebomb_anonymous 0 // This defines whether freeze bomb admin messages are anonymous to non admins (1 = anonymous)
mani_adminhealth_anonymous 0 // This defines whether sethealth admin messages are anonymous to non admins (1 = anonymous)

mani_player_settings_death_beam 0 // 0 = player settings default to off, 1 = player settings default to on
mani_show_death_beams 0 // 0 = death beams not shown globally, 1 = death beams are shown if player has them turned in their settings
mani_sort_menus 1 // 0 = No sorting of menus, 1 = Sort most menus in alphabetical order
mani_cs_stacking_num_levels 2 // Set this to allow stacking of players in CSS (overrides cs_stacking_num_levels cvar)

// **********************************************
// **********************************************
// New for V1.1.0t
// **********************************************
// **********************************************

mani_tk_time_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256
mani_tk_fire_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256
mani_tk_freeze_bomb_beep_radius 0 // Radius of beep circle, 0 = radius measures the same as the bomb blast, default is 256

mani_tk_allow_beacon_option 1 // Allow TK Beacon circle
mani_tk_beacon_radius 384 // Radius of beacon circle

mani_adminbeacon_anonymous 0 // This defines whether beacon admin messages are anonymous to non admins (1 = anonymous)

// This cvar prevents players on the same IP from viewing the game whilst another player on the same IP is still alive.
// Admins on the same IP are immune from this and there is an immunity flag that can also be used.

mani_blind_ghosters 1 // 0 = Dont blind ghosters on same IP, 1 = blind ghosters on same IP address

// The following cvars can prevent players using the same IP taking over your server by having a majority vote and
// kicking players so they can play.

mani_vote_allow_user_vote_ban_ghost 1 // 0 = Players on same IPs cannot use voteban, 1 = Players on same IPs can use voteban
mani_vote_allow_user_vote_kick_ghost 1 // 0 = Players on same IPs cannot use votekick, 1 = Players on same IPs can use votekick

// **********************************************
// **********************************************
// New for V1.1.0x
// **********************************************
// **********************************************

mani_unlimited_grenades 0 // 0 = normal player, 1 = players get free HEs in CSS at spawn and after an HE has been thrown
mani_map_adverts 1 // 1 = turn on map adverts, 0 = turn off map adverts

// Note about the following cvar. If you enable war mode with mani_map_adverts_in_war 0 then you must
// either change map or get the players to type 'retry' in their console for the existing adverts to disappear

mani_map_adverts_in_war 0 // 1 = allow map adverts with war mode on, 0 = disallow map adverts in war mode