This is where you can alter the default sounds used to give the game that Quake / Unreal Tournament feel. The files required are available in a separate pack, see the main forum for links.
You must not alter the first field, but you are welcome to change the second field dictating where the files are placed and what files they are.
If you don’t want a sound to be used simply comment out the sound by placing // in front of the first field
Edit the file $BASE/cstrike/cfg/mani_admin_plugin/quakesoundlist.txt
For reference here is an extract: -
// // quakesoundlist.txt // // Place all your quake style sounds in this file // All the sounds in here must an accompanying .res file // for the maps you wish to use the sounds with. See // the documentation or have a look at the example // .res files in the plugin.zip file. // // This file can uses aliases to define // the sound name, they should not be altered !!! // // The second part on each line is the location // and name of the file itself. You can change // this to be wherever you want. // // // "firstblood" quake/firstblood.mp3 "humiliation" quake/humiliation.mp3 "multikill" quake/multikill.mp3 "monsterkill" quake/monsterkill.mp3 "ultrakill" quake/ultrakill.mp3 "godlike" quake/godlike.mp3 "headshot" quake/headshot.mp3 "dominating" quake/dominating.mp3 "holyshit" quake/holyshit.mp3 "killingspree" quake/killingspree.mp3 "ludicrouskill" quake/ludicrouskill.mp3 "prepare" quake/prepare.mp3 "rampage" quake/rampage.mp3 "unstoppable" quake/unstoppable.mp3 "wickedsick" quake/wickedsick.mp3