This file is used in conjuction with ma_effect. This file is used to reference all of the materials that are required by the effect, making sure that the client downloads the required files.
Edit the file $BASE/cstrike/cfg/mani_admin_plugin/texturelist.txt
An example of the file is here
"texturelist.txt"
{
// List textures to be available for custom effects via ma_effect
// The first label is the name you use within the ma_effect command to reference
// the sprite texture, the second is the location of the sprite itself withing /hl2/materials/
// You can view the sprites from the Valve Hammer Editor.
// "lightning" "sprites/lgtning.vmt"
// "smoke" "sprites/steam1.vmt"
// "blueglow" "sprites/blueglow1.vmt"
// "crystalbeam" "sprites/crystal_beam1.vmt"
// "rib" "models/gibs/hgibs_rib.mdl"
// "scapula" "models/gibs/hgibs_scapula.mdl"
// "spine" "models/gibs/hgibs_spine.mdl"
// "skull1" "models/gibs/hgibs.mdl"
"downloads"
{
// Add your auto downloads here, each player will be forced
// to download this content
//
// "my_vmtfile.vmt" "materials/sprites/custom/mani_admin_plugin/mani_logo.vmt"
// "my_vtffile.vtf" "materials/sprites/custom/mani_admin_plugin/mani_logo.vtf"
}
}